Wednesday, December 31, 2025
Reflecting on 2025: A Year of Building, Creating, and Looking Ahead
Hey everyone,
As 2025 comes to a close, I wanted to look back on what has been a huge year of learning and growth. I dove into different programming languages and created tools like melcom's FFmpeg Audio Normalizer, which I hope has made life easier for fellow creators managing audio for platforms like YouTube and Spotify. 🛠️
On the music front, I spent a lot of time learning FL Studio, but I remain faithful to OpenMPT for building my own unique samples and instruments with VST plugins. I also contributed to a major collaborative project set to be released in 2026, featuring one (or maybe even two) massive tracks from me—we'll see how the runtimes turn out!
This year also marked a huge technical milestone: moving my website from Blogger to GitHub Pages and rebuilding it from the ground up.
A Personal Wish for 2026
I would love for my new tracks, as well as my old ones (and the even older mod files), to get more attention and downloads. I know that my tracks don't really—or rather, less and less—sound like the typical demoscene style. But then again, hasn't that always been the case for me?
Anyway, I would just be happy to see more downloads. I promote my work enough, and I'm also active on platforms like Bsky, where you're always welcome to visit me. Feedback? I often ask myself, what is that? I simply get no feedback, no matter how good a track might be. Even some of the big musicians from the demoscene are stumped; they're enthusiastic about my work themselves but don't understand the lack of engagement either and are out of ideas on how to help.
So, those are the "little things" I'm simply wishing for more of in 2026.
Have a great start to the new year, and take care.
All the best,
melcom
