melcom - Demoscene Musician

Explore melcom's sonic world! Download free tracker modules and MP3 tracks crafted exclusively for the Demoscene. Immerse yourself in vibrant electronic beats and evocative melodies that define the essence of this artistic community.

Reflecting on 2025: A Year of Building, Creating, and Looking Ahead

Hey everyone,

As 2025 comes to a close, I wanted to look back on what has been a huge year of learning and growth. I dove into different programming languages and created tools like melcom's FFmpeg Audio Normalizer, which I hope has made life easier for fellow creators managing audio for platforms like YouTube and Spotify. 🛠️

On the music front, I spent a lot of time learning FL Studio, but I remain faithful to OpenMPT for building my own unique samples and instruments with VST plugins. I also contributed to a major collaborative project set to be released in 2026, featuring one (or maybe even two) massive tracks from me—we'll see how the runtimes turn out!

This year also marked a huge technical milestone: moving my website from Blogger to GitHub Pages and rebuilding it from the ground up.

A Personal Wish for 2026

I would love for my new tracks, as well as my old ones (and the even older mod files), to get more attention and downloads. I know that my tracks don't really—or rather, less and less—sound like the typical demoscene style. But then again, hasn't that always been the case for me?

Anyway, I would just be happy to see more downloads. I promote my work enough, and I'm also active on platforms like Bsky, where you're always welcome to visit me. Feedback? I often ask myself, what is that? I simply get no feedback, no matter how good a track might be. Even some of the big musicians from the demoscene are stumped; they're enthusiastic about my work themselves but don't understand the lack of engagement either and are out of ideas on how to help.

So, those are the "little things" I'm simply wishing for more of in 2026.

Have a great start to the new year, and take care.

All the best,
melcom


melcom-creations on GitHub

🚀 My Creations Have a New Home on GitHub!

All my open-source projects are now centralized in one place.

To better share my work with the community, I've moved all my creative projects to GitHub. This new profile serves as the official, central hub for everything I've built, from software tools to the source code of this very website.

You can now find the latest versions and source code for:

  • FFmpeg Audio Normalizer
  • GhostKey Sentinel
  • Highlighter with X Userscript

This makes it easier for everyone to download the tools, view the code, and follow along with future developments.

🛠️ Explore all projects on GitHub.


Monsters

🎵 New Track: Monsters

Monsters

My latest track is now online. It explores a quiet descent—one that begins in childhood and ends in something far more unsettling. The rest is for you to discover. 👻 Happy Halloween 🎃

🎶 Download 'Monsters'


melcom's FFmpeg Audio Normalizer v3.0.0

🚀 melcom's FFmpeg Audio Normalizer v3.0.0 (Halloween Edition)

A Complete Rewrite with Batch Processing and a New UI

I'm thrilled to announce the official release of the FFmpeg Audio Normalizer v3.0.0 (Halloween Edition)! 🎃 This version is not just an update; it's a complete rewrite from the ground up, designed to be more powerful, stable, and user-friendly.

The biggest highlights of this major overhaul include:

  • Batch Processing: The most requested feature is here! Add multiple files or entire folders and normalize them all in one go.
  • Integrated Audio Player: A new mini-player lets you preview tracks with full playlist controls before you process them.
  • Modern, Redesigned UI: The interface has been completely redesigned for a more intuitive and efficient workflow.
  • Increased Stability: Thanks to a new threading model, the application is now more robust and responsive than ever.

💾 Click here for downloads and more information.


A screenshot of the website's new mobile view

📱 Website Now Mobile-Friendly!

This is a first draft, and your feedback is welcome.

I've just rolled out an update to make the website much easier to read and navigate on mobile devices. The layout should now adapt cleanly to smaller screens, so you no longer have to zoom and pan around.

Since I personally don't browse the web on my phone very often, I consider this new mobile view a 'first draft.' I've tested it, but real-world use is the best test.

If you're a mobile user and have any suggestions, or if you notice anything that looks odd or could be improved, I would be very grateful to hear from you. Please feel free to send me a message via the contact page. Thanks for your help!

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